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Episode 80: Shake Things Up a Little Bit
- 00m35s | Modding Spotlight
  Checking back in with the show's guest with what what he's been up to over the past half-year in Civilization VI modding.
- 20m15s | Artist Sketchpad
  Adding Great Athletes to the game (recorded for Episode 72), mixing and matching Japanese Medieval unit art models (23m52s; recorded for Episode 73) and on Armenia and Malaysia for CivVI (27m57s; recorded for Episode 78).
- 31m24s | Cartography Room
  The "Better Great Person Screen" for Civilization VI is examined, and a Reverse Island Plates map script for the game is considered (35m08s).
- 39m26s | Code Corner
  Four CivVI modding works share the limelight: "Chrisy15's Civilizations and Leaders", Gedemo's historical and fantastical City States including but not limited to "Pompeii", "Camelot" and "Arkaim" and a Chinese-language based effort to pick a second leader mid-game.
- 57m41s | Miscellaneous
  Putting forth the idea of having a Civilization VI religion that is based on two or more Pantheons.


Runtime: 82m:18s | Filesize: 41.3MB
Release Date: November 04th, 2018
Hosts: Rob (R8XFT), Neirai, LeeS, SeelingCat



Episode 79: Ball of Twine and Duct Tape
- 02m19s | Miscellaneous
  The state of modding with Civilization VI post Rise and Fall expansion pack as compared to CivV and its first expansion, Gods & Kings preceeds thanks and wishes for CivVI modding editing tools (11m38s).
- 16m37s | Modding Spotlight
  Evolution and reflections on "Religion Expanded", "Ancient Egyptian Pantheons" and "Vibrant Waters" amongst others for Civilization VI.
- 26m39s | Cartography Room
  Works of Natural Wonders, notably "Sukritact's Great Blue Hole" and "Terra Mirabilis" by Deliverator and Chimpan'G, highlights what it brings to CivVI and what there isn't for CivV, followed by the constitution of "Sukritact's Vercingetorix (Gaul)" civilization (36m07s).



Runtime: 45m:09s | Filesize: 41.3MB
Release Date: September 23rd, 2018
Hosts: Rob (R8XFT), Neirai, LeeS, p0kiehl


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