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Episode 221: Taking Off the Asterisk
- 02m23s | Senate
  The viability of using Civilization V's Trireme units to attack cities, desirability of building outside a city's workable radius (07m36s) and how to approach Civilization: Beyond Earth aliens in the early game (10m01s; recorded for Episode 220).
- 17m01s | Forum Talk
  Loaded terminology and differing interpretations on what is and what is not cheating in CivV, sticking to non-optimal tactics in-game (29m12s), arguing for a National Park improvement in Civilization V (40m00s) and staving off starvation in a blunt way (43m49s).
- 46m54s | Miscellaneous
  How Civ: BE is to be connected to Sid Meier's Starships as discussed by game developer Firaxis Games at the PAX South 2015 convention.


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: January 31st, 2015
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, CanusAlbinus



Episode 220: The Only Way To Be Sure
- 01m34s | Senate
  Revisiting Civilization V's Japanese civilization in the wake of the most recent patch for its expansion Brave New World is the start; then, ranking the game's Natural Wonders (14m51s; recorded for Episode 219), pushing the underwhelming approaches to city specialization in Civilization: Beyond Earth and to raze, puppet or annex captured cities in this game.
- 45m36s | Open Mic
  The surprising, divided and encouraging results of the "2014 Listener Feedback Survey" for sibling show TurnCast.
- 51m05s | News
  On the announcement of Sid Meier's Starships, the next title from game developer Firaxis Games, and its ties into CivBE.



Runtime: 59m:59s | Filesize: 28.7MB
Release Date: February 14th, 2015
Hosts: DanQ, TheMeInTeam, MadDjinn, AlphaShard, fuzzyfractal42


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