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  It's Tin Time: Cut!'s 100 Minute Special

Episode 275: More Perfect
- 01m44s | Senate
  A complete and detailed account, and consideration, of Civilization VI's terrain improvements and resources is followed by an equally comprehensive rundown of its Wonders, World and Natural (23m15s).
- 50m10s | News
  The "Explorer Pack - Signature Edition" for CivVI was released with limited availability, questionable quality and a peculiar piece of missing content.


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: February 11th, 2017
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, AlphaShard



Episode 274: It's All About the Technique
- 01m13s | Open Mic
  Given the present state of Civilization VI's Artificial Intelligence (AI), how can one enjoy its single player experience? Longtime show listener "slo" puts this to the panel in an email.
- 08m36s | Senate
  In the strategy layer for CivVI tackling barbarians approaches, Great People management (19m25s), City States treatment (27m50s), consolidating and connecting the three (41m16s) and if, and when, to promote game units (47m57s; recorded for Episode 272).
- 50m11s | News
  Team multiplayer amongst the features being "worked on" for Civilization VI, according to developer Firaxis Games.



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: February 11th, 2017
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, CanusAlbinus


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