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Episode 222: Fully Charged
- 01m08s | News
  Details about the Winter 2015 patch for Civilization: Beyond Earth is revealed.
- 29m28s | Forum Talk
  Whether being able to construct magrails should be a priority in CivBE, and a case for being able to embargo oneself in the game.
- 37m55s | Senate
  How to utilize the Civilization: Beyond Earth espionage mechanic to its full potential (recorded for Episode 220).
- 45m13s | Miscellaneous
  Surprises and reasoned supposition how every sponsor in CivBE is to be behave (recorded for Episode 220).


Runtime: 59m:59s | Filesize: 28.7MB
Release Date: February 28th, 2015
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, Lord Tirian



Episode 221: Taking Off the Asterisk
- 02m23s | Senate
  The viability of using Civilization V's Trireme units to attack cities, desirability of building outside a city's workable radius (07m36s) and how to approach Civilization: Beyond Earth aliens in the early game (10m01s; recorded for Episode 220).
- 17m01s | Forum Talk
  Loaded terminology and differing interpretations on what is and what is not cheating in CivV, sticking to non-optimal tactics in-game (29m12s), arguing for a National Park improvement in Civilization V (40m00s) and staving off starvation in a blunt way (43m49s).
- 46m54s | Miscellaneous
  How Civ: BE is to be connected to Sid Meier's Starships as discussed by game developer Firaxis Games at the PAX South 2015 convention.



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: January 31st, 2015
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, CanusAlbinus


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