PolyCast: strategies involved
  (301) 637-7659 | +44 121 288 7659 | EMAIL
  @ SKYPE | @ TWITTER | @ YOUTUBE
Support PolyCast on Patreon
SPECIAL THANKS: "CanusAlbinus", Patron
SEASON 10 | SEASON 9 | SEASON 8 | SEASON 7 | SEASON 6 | SEASON 5 | SEASON 4 | SEASON 3 | SEASON 2 | SEASON 1 | ABOUT | HOME

  Revitalize the Podcast Extension: Evergreen, Season 4

Episode 253: Super Effective
- 02m48s | Forum Talk
  What to glean from from Civilization V's combat indicator, vying for favourite era in the game (18m38s) and connecting the Unique Unit of a civilization to game era and difficulty level (29m02s).
- 37m08s | Theatre
  Into space, rage declaration and troll effort are the themes of recounted CivV gameplay experiences of late.
- 45m32s | Open Mic
  Too good or situationaly good is a point of contention on feedback for Episode 252.
- 48m16s | Miscellaneous
  Chasing the Civilization V cursor on load screens and praise be the game (50m08s).


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: April 23rd, 2016
Hosts: DanQ, Makahlua, TheMeInTeam, qnl, bcaiko



Episode 252: Consistency Is Inconsistency
- 01m27s | Open Mic
  Recognizing and responding to not only feedback from Episode 251, but also from Episode 250 before that (07m41s).
- 13m23s | Forum Talk
  Pursuing "settlerless starts" in one extreme, and setting up a game to make a particular civilization "overpowered" (20m32s), both in Civilization V.
- 33m15s | Time Machine
  Rewinding two decades and counting since the release of CivII.
- 41m50s | Miscellaneous
  Trying to make sense of the list of nominees for 2015 gaming under consideration by an American museum.



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: April 09th, 2016
Hosts: DanQ, TheMeInTeam, MadDjinn, CanusAlbinus, MattZed


« LISTENER FEEDBACK »


^ Civilized Communication | Copyright © Daniel Quick ^
(   an independently owned, operated and non-commercial operation   )