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  First Half of 2017 Show Sampler

Episode 289: A Thesis, Be Warned
- 01m18s | Forum Talk
  What is the "strategic value" to naval melee units, making tall empires "valid again" (07m16s) and stop requiring units that require resources (25m13s) are followed by rating Great Engineers (35m05s), Great Generals (39m11s) and Great Merchants (44m56) -- all in Civilization VI.
- 50m17s | Research Lab
  A call to add a Casus Belli (CB) for "War on Terror" in CivVI leads to a greater examination of the CB system in the game itself.


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: September 10th, 2017
Hosts: Makahlua, TheMeTeam, MadDjinn, ixnay, MikeDoubleU



Episode 288: A Lot of Clicks
- 01m56s | Senate
  Necessity, avoidance or somewhere in between for early war engagement in Civilization VI and on squeezing the Artifical Intelligence (AI) for every last gain in trade negotiations (10m49s).
- 15m13s | Forum Talk
  A call to rate CivVI pantheons inspires the start of doing the same for Great People, starting with Admirals (25m55s) then Artists (32m09s).
- 34m05s | Research Lab
  Reworking Civilization VI diplomacy that incorporates a return to the World Congress mechanic and the notion that some Policy Cards should be restricted by government (42m04s).
- 51m51s | Open Mic
  Reactions to community feedback for Episode 286 and Episode 287 moreso.



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: August 26th, 2017
Hosts: Makahlua, MadDjinn, Drusain, Jonah Falcon, TheChrisD


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