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  It's Tin Time: Cut!'s 100 Minute Special

Episode 277: Count on the Internet
- 02m10s | Forum Talk
  Mentioning "unmentioned changes" in the "Australian Summer 2017 Update" for Civilization VI and 'troll or serious': whether the game is gender biased (08m22s).
- 11m32s | Senate
  A rundown of CivVI government types is followed by an in-depth examination of the related government policies (28m23s).
- 53m33s | News
  What Mac and Linux Civilization VI players can now enjoy and not with said game update coming their way, and what to be expected and not with the now-available CivVI demo (56m26s).


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: March 25th, 2017
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, dino_yoshi13



Episode 276: Bells and Whistles
- 01m46s | News
  Making waves is Australia, the newest civilization in Civilization VI and the related "Australian 2017 Summer Update" that patches the game (06m09s); then, being officially told that two more civs are coming for it and unofficially finding out what they are (21m31s).
- 23m54s | Community Focus
  The ins and outs of the Civ Battle Royale where Artificial Intelligence (AI) competition meets human ingenuity and cooperation in CivV.
- 39m57s | Open Mic
  Whether or not it is worth the combat penalty to raze and resettle a conquered Civilization VI city (recorded for Episode 273).
- 43m58s | Miscellaneous
  Adapting human history to CivVI gameplay is contested (recorded for Episode 274).



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: March 11th, 2017
Hosts: DanQ, Makahlua, TheMeInTeam, MadDjinn, TPangolin


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